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Topic Subject: New idea for a mod and yes I CAN NOT MOD(sorry)
posted 07-19-16 05:19 AM EDT (US)   
Similar to Empire Earth 4 but has a bit more and no i can not mod for the life of me

1. resources are renamed(optional
Tin = Light Metal
Iron = Dark Metal
Gold = Wealth
Saltpeter = Gunpowder
Uranium = Nuclear Material
Tec Points = Knowledge

2. New resources(sustained type)
Power (from power plants)
Water (wells)
Supplies (warehouse)
Fuel (refineries)

3. New buildings
Public Service (in case of natural disaster)
Power Plants (makes Power)
Nuclear Power Plant (same as above)
Green power Plants (greener version also a set)
Mining Camp/Lumber Camp/Barn-Green house/etc(resource gathering like mines)
Refinery/Smelter/Granary(resource gathering improvement with camp but with granary has the 8 farms near it like old EE but can make standalone farm)
Academy military commanders(with powers)
Agency (spy and Special Forces training facility)
Armory (military tecnology)
Hospital (like old EE)
Bunker
appartment
(and more up to modder)

4. New units many to put in but basic idea
specialty units military and civilian
Example General and Special Forces

5. New tec set Civil and Science

6. New empires(also the ultra powerful empire but if used in multiplayer all have to play this

7. new textures(camo included)

8. new game style old EE(everything of the old) and territories(with new limits on both military and civilian)

9. new abilities and even more notes

possibility have the old center
Settlement -> Village Center -> Town Center -> City Center -> Capital

If there is anything i did not put in modder please tell me
Replies:
posted 08-08-16 10:33 AM EDT (US)     1 / 1  
Hi Dow, it's really nice your proposition of a "environmental" mod, but I think that it's pretty unattainable. Anyway my email is cina2001@hotmail.com, if you need some help I will gladly help you =)
Empire Earth Heaven » Forums » EE2 Modding Forum » New idea for a mod and yes I CAN NOT MOD(sorry)
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