Empire Earth - Buildings


Airport

Comment:
Airports become available in the Atomic Age - WW1 and produce airplanes and helicopters. Airports also allows you to issue orders to your air force. Airports automatically repair, refuel and rearm any airplanes inside the Airport and repair any helicopter within its range. Airports always face towards the center of the map.


Airport - Atomic

Epochs: 10 - 12
Hit Points: 11000
Attack: -
Range: 3
LOS: 2
Cost: 425 Wood
Build Time: 70 Seconds
Hotkey: Q
Size: 8 x 2
Upgrade Cost: -
Upgrade Time: -

Graphic changes to:

Airport - Digital

Epochs: 13 - 14
Hit Points: 11000
Attack: -
Range: 3
LOS: 2
Cost: 425 Wood
Build Time: 70 Seconds
Hotkey: Q
Size: 8 x 2
Upgrade Cost: -
Upgrade Time: -


Back to Buildings Index


WARNING: Do not copy any content or graphics from this website.
Copyright © 2000-2006 HeavenGames LLC. The graphical images and content enclosed with this document are for private use only. All other rights including, but not limited to, use on other websites, distribution, duplication, and publish by any means are retained by HeavenGames LLC. Federal law provides criminal and civil penalties for those found to be in violation.

Empire Earth ™ is developed by Stainless Steel Studios, Inc. Empire Earth The Art of Conquest ™ is developed by Mad doc® Software, LLC. Empire Earth is published in © 2001 and Empire Earth The Art of Conquest in © 2002 by Sierra Entertainment, Inc. All rights reserved. Empire Earth, Sierra and the Sierra logo are registered trademarks or trademarks of Sierra Entertainment, Inc. in the U.S. and/or other countries. Vivendi Universal Games and the Vivendi Universal Games logo are trademarks of Vivendi Universal Games, Inc. Mad Doc Software, Mad Doc®, the Mad Doc flask, and the Mad Doc logo are either registered trademarks or trademarks of Mad Doc Software, LLC.

Disclaimer | Privacy Statement
This website is best viewed with a XHTML 1.0/CSS 2.0 compliant browser such as Internet Explorer 5.0, or FireFox 1.0. or higher.