Empire Earth 2 - Multiplayer Features
Crowns (Number) - win a specified number of crowns, decided by the host.
Crowns (Timed) - host specifies the amount of time in minutes that a player must have spent in possession of any combination of crowns in order to be the winner.
Territory Control - you must control a percentage of territories to win. Host decides how many.
King of the Hill - at the beginning of the game a neutral territory is in the centre of the map. First player to capture and hold the KOTH sturcture in the neutral territory for the host-specified time wins.
Capitols - your first city centre is your capitol and cannot be destroyed, only captured. If captured you have a host-set time to regain it or you are out of the game.
Allied Capitols - same as capitols except for teams. Any team member can recapture any other team member's capitol if that team member is incapable of doing it themself. Again, a timer decides if they do it in time or if the member who owns the capitol is out of the game.
Regicide - protect your leader, if he dies you lose. Solo and Team.
Hot Spots - the host selects a number of locations on the map that are considered to be vital. When the game starts the first hot spot becomes visible and the first player to build a fortress on it wins it. Then the next appears and so on. Whoever has the most at the end of the game wins. Solo and Team.