Empire Earth 2 - Epochs


Stone

(Epoch 1, 10,000 - 5000 BC)
During the Stone Age, humans had begun to make rudimentary tools and organized themselves into communities.

Copper

(Epoch 2, 5000 - 2500 BC)
The Copper age witnessed the birth of metal-working. New tools were created, increasing the efficiency of farming, and small communities grew into cities. New weapons were forged, too, bringing new advances to warfare.

Bronze

(Epoch 3, 2500 - 1000 BC)
The Bronze Age is a turning point in the history of civilization. Urbanization gains a foothold, and literacy spreads.

Iron

(Epoch 4, 1000 BC - 400 AD)
Powerful cultures overtake others in the Iron age as empire-building begins. With cities firmly established and labor clearly divided, many people find themselves with more leisure time, leading to advances across civilizations.

Dark

(Epoch 5, 400 - 800 AD)
With the fall of mighty empires, Europe finds itself in a period of stagnation. Much of the rest of the world, however, continues to advance.

Middle

(Epoch 6, 800 - 1300 AD)
Europe rebounds, and feudalism spreads. Weapons become more advanced, and adventurers set out on the open seas, discovering new trade routes.

Renaissance

(Epoch 7, 1300 - 1500 AD)
Gunpowder revolutionizes the military, and its impact reverberates among civilization in general. Because a commoner could obtain these powerful and easy-to-use weapons relatively cheaply, the old feudal structure cannot stand.

Imperial

(Epoch 8, 1500 - 1650 AD)
With cannons causing widespread damage, civilizations go to war against others, and powerful civilizations vie to claim parcels of the New World.

Enlightenment

(Epoch 9, 1650 - 1800 AD)
Advances in shipbuilding give rise to capitalism, and as education spreads to the masses, Republicanism rises.

Industrial

(Epoch 10, 1800 - 1900 AD)
New inventions explode on the scene, changing the way people make their living. The steam engine is invented, and people leave the farm to work in factories.

Modern

(Epoch 11, 1900 - 1940 AD)
The quick advances of the Industrial Age are brought to bear in the Modern Age. Mass production is perfected, and a bevy of new technology rolls off the assembly line. Among the new technology produced are planes, tanks and massive warships, introducing a new, much larger scale to warfare. People begin to stand up for their rights during the Modern Age, leading to social reform.

Atomic

(Epoch 12, 1940 - 1980 AD)
Technology gets smaller during the Atomic Age, as research on the molecular level leads to miniaturization. Molecular research also leads to one of the most fearsome weapons of all time, the nuclear bomb.

Digital

(Epoch 13, 1980 - 2030 AD)
Advances in computer technology leads to fast analysis, speeding the pace of invention. Computers also find a place in the home, opening new communication gateways and a new method of obtaining information.

Genetic

(Epoch 14, 2030 - 2130 AD)
Advances in genetic research leads to the cure of diseases that were once thought incurable. But, these advances also lead to gene manipulation to create designer people. Robotics reach new heights, as new machines take care of everything from housework to bomb diffusion.

Synthetic

(Epoch 15, 2130 - 2230 AD)
Genetic engineering, computers and robotics intersect to produce actual artificial intelligence. Robots are able to reason and learn without any human input at all, and they can become anything - even soldiers. Wars become intense as cultures send robots to the frontlines, keeping humans safe at home.

WARNING: Do not copy any content or graphics from this website.
Copyright © 2005-2006 HeavenGames LLC. The graphical images and content enclosed with this document are for private use only. All other rights including, but not limited to, use on other websites, distribution, duplication, and publish by any means are retained by HeavenGames LLC. Federal law provides criminal and civil penalties for those found to be in violation.

Empire Earth 2™ is developed by Mad doc® Software, LLC and published by © 2005 Sierra Entertainment, Inc. All rights reserved. Empire Earth, Sierra and the Sierra logo are registered trademarks or trademarks of Sierra Entertainment, Inc. in the U.S. and/or other countries. Vivendi Universal Games and the Vivendi Universal Games logo are trademarks of Vivendi Universal Games, Inc. Mad Doc Software, Mad Doc®, the Mad Doc flask, and the Mad Doc logo are either registered trademarks or trademarks of Mad Doc Software, LLC.

Disclaimer | Privacy Statement
This website is best viewed with a XHTML 1.0/CSS 2.0 compliant browser such as Internet Explorer 5.0, or FireFox 1.0. or higher.