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Elochad The Immortal v1.2
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Author |
File Description |
Breezu |
Posted on 02/01/03 @ 12:00 AM
File Details |
Style: |
Role Playing Strategy |
(Revised version of my first submition.)
Elochad The Immortal is a Role playing Scenario.
You Must Guide Elochad on his journey to protect the Assyrian people from the war monger Babylonians, Elochad Wears special Armor that Regenerates his health,But Elochad is far from Invincible.
There are plenty of foes thru-out this world That would like to see nothing better than Elochad on a Post, Fight against massive Armys,Magical Idols.
Mysterios Onan from a Distant Place..or TIME???
Breezu |
Pages: [1] 2 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Cow_Marine438 |
Posted on 02/03/03 @ 12:00 AM
Playability
This was surprisingly fun. I was defeated twice, before winning. I can't say that I would want to play it again, simply because its such a pain to beat. Which in fact is a good thing, I guess, because too easy of a map can be [I]boring[/I]. The problem with this is that, the last hero, the black robe, Had a bug in which its HP was SET to hold like 99999, but was not set to HAVE 99999, so it could be killed in one hit.
Creativity
This map's strongest area. The map involved many new ideas. Involving the many bosses, and not to forget the best one: the Idols. I like them the best, how you would kill them, to free people, and they would give you stuff or cause stuff, etheir bad or good. Very nice :P
Map Design
Hmm, sadly I can't give this area much of a rating. The terrain was mainly 2 types of terrains in most ares. And its mountains were extremly high, which to me (Maybe not to others) is very annoying, being auto-zoomed in. However, I tried not to let my feelings of how I dislike the mountains, and grade on the terrain. I believe that as you create more maps, you'll inprove in this area.
Story/Instructions
This area can't recieve anything besides a one, because there simply weren't any. Next time, please have Instructions.
Overall, this map was a great start. I await your next one.
[Edited on 12/30/07 @ 05:08 AM]
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VENOM_OZ_RICK |
Posted on 02/04/03 @ 12:00 AM
Dude you put the music files in there twise whitch makes it like 3meg bigger, and also it always crashes on me when i try to play your scenario so i can't play it:( |
Cow_Marine438 |
Posted on 02/04/03 @ 12:00 AM
I know, I encountered that problem too, but It does work if you open it in the editor and then "Test" it.. |
Breezu01 |
Posted on 10/25/03 @ 12:00 AM
Hey guys:
Thanks for the nice Review Cow.
I would like to continue working on this Scenario..But i need more Reviews.
If i knew more people liked it, i would fix some problems and maybe add some Cimematics.
Then i will start work on part 2.
Breezu |
AcidRain611 |
Posted on 12/29/07 @ 02:42 PM
Hey,
This is Breezu, Its been about 4yrs since I uploaded this file.
As u can see I have a new user name now.
Lets get this Review started again.
I want to start work on this Scenario again.
Thanks |
Soty
Staff |
Posted on 12/30/07 @ 03:33 AM
Alright! It's good to see people coming back. I'll play your scenario.[Edited on 12/30/07 @ 05:10 AM]
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Soty
Staff |
Posted on 12/30/07 @ 05:10 AM
Playability: [3.8]
I pretty enjoyed your scenario, even though several problems occured. The last boss could be killed in one hit. Another thing is that you barely renamed any units e.g. Moorish Infantry, Arquebus, Bombard,... still had their original names, which I found pretty annoying when playing. Another problem is that most of the Babylonian guards run away before attacking.
I don't think I'll play this one again, since there's no alternative way of playing it. But what I am definitely going to play is the second part.
Creativity: [4.0]
Definitely the strongest point of your scenario.
The story itself was great. Destroying those idols was a neat idea. Freeing people, casting calamities, causing good or bad stuff. Good!
Map design was nothing special, and since map creativity is part of the whole creativity score, I have to deduct some points here.
Balance: [3.0]
All in all this scenario is maybe too easy. I would reduce Elochad's maximum HP though, since very patient players only need to wait or go to the toilet and let the minutes pass and Elochad has full HP.
The attacking Babylonian army really shocked me, since my army was still on the way to me when they attacked. I died at that point, but luckily there is Autosave :D
Map design: [2.0]
This is maybe the worst part of your scenario. If you look closely you find ony 5 terrain types, but the two major terrains are long grass and desert. The terrain used underwater should not be grass! AND cow_marine already mentioned. The high mountain at the edge of the map can be a real problem for some players, if they don't know how to increase the zoom range.(I assume you don't know it yourself either) Please correct that.
History/Instructions: [3.0]
There were clear instructions, but they were given via dialogue! Same goes for hints. Not a bad idea, but not everybody's taste.
Please give us at least some lines of history and hints in history and hits section. This will increase your score and makes the scenario look more professional.
Music was great and really fit in.
Split up:
History: 1.0
Instructions& Background story: 3.0
Hints: 3.0
Music& sounds: +0.3
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Playability: 3.8
Creativity: 4.0
Balance: 3.0
Map Design: 2.0
Story/Instructions: 3.0
Overall rating: 3.16 ~3.2 |
A Banned User |
Posted on 12/30/07 @ 01:40 PM
Wow, welcome back! May I ask what made you return after way over 4 years?
Anyway, I'll love to play your newest version, when it's out. |
Lucifer |
Posted on 09/19/08 @ 02:05 PM
Wb , fine to see that people are coming back ... |
Talknight2 (id: talknight2) |
Posted on 09/20/08 @ 05:28 AM
You're a year late Lucifer... he returned on December 2007... and now it's September 2008.
I probably left again. |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
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3.2 | Breakdown |
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Playability | 3.9 | Balance | 4.0 | Creativity | 4.0 | Map Design | 2.0 | Story/Instructions | 2.0 |
Statistics |
Downloads: | 718 |
Favorites: [] | 0 |
Size: | 7.27 MB |
Added: | 02/01/03 |
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