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Author |
File Description |
shieldwolf23 |
Posted on 08/26/09 @ 01:45 AM
File Details |
Style: |
Mix |
Number of scenarios: |
1 |
Needs AoC?: |
No |
The Battle of Zama in the summer of 202 BC marked the end of the power of the great Hannibal Barca.
With its greatest son defeated, Carthage is at a virtual end. True, it should limp on for some time, but with its defeat at the end of the Second Punic War it no longer was a significant power.
Zama also marks the pinnacle in the career of the outstanding Roman general Publius Cornelius Scipio, whose reforms to the Roman army made him legendary.
Relive that story. Now.
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Pages: [1] 2 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Soty
Staff |
Posted on 08/27/09 @ 04:54 PM
After long I will play EE again.. |
KillerDeza |
Posted on 08/27/09 @ 08:41 PM
come on, thats another impressive scenario
even the history and these stuff =D
shield, don't expect mine to be like this hehe |
PinkyTheMaJickal |
Posted on 08/28/09 @ 02:10 PM
I played it last night but I got stuck, beautiful cinematic though. When I played
I never figured out how to get the supply cart to carry resources and so I was slowly gathering an army the entire time and couldn't use it!
Any ideas? |
shieldwolf23
File Author |
Posted on 08/29/09 @ 01:21 AM
hahha, thanks a lot deza! here's my email: shieldwolf23@yahoo.com. In case you'd let me see your projects, of course
pinky, you need ALL of your resources to be at least 100 to transfer 8 supply points to the supply cart. the moment food under the supply cart is 100, the scenario proceeds.
with this, you need to balance between creating an army and hurrying up to meet with Scipio.
soty! been a bit busy with school and stuff? it's nice to here from you, after a while |
aLteC teK |
Posted on 08/29/09 @ 10:54 AM
is the transfer automatic or does the player have to effect some change?
i started the scen yesterday but had to go to work.
i like it so far! |
KillerDeza |
Posted on 08/29/09 @ 06:24 PM
i won't send it to you now, its almost only the 'cities' and cinematics
after i make sth more complete, at least making the first parts with enemies which can kill you, then i will be glad to send them to you
(the problem is that boring scenarios like this one delay my creation... i only design more of mine after i finish yours hehe) |
shieldwolf23
File Author |
Posted on 08/30/09 @ 01:16 AM
hi tek! yup, the transfer is automatic. hope you could finish it, and as always, give a review? hehehe
deza! i'l be glad to |
Commando_42 |
Posted on 08/31/09 @ 08:35 PM
Man! Why didn't my Mom tell me stories like this when I was young?
Playability: 4.5
Very playable, I quite enjoyed the whole scenario. The command system for the allies didn't do too much, so it won't trip up any beginners. Also, the requirement of strategic location is key to this scenario, all throughout. (Especially in the begging when you gather resources, you're citizens can't be made again, so they require much protection.)
Balance: 5
When you were fighting the raiders, they were easy, but random and many, good job there. And then the actual battle, EXCELLENT job, I thought I was going to lose, because the Carthaginians were so good.
Creativity: 4
I liked the TP system; the allies command system, logistics, and so on. All great ideas only usually seen in High-end scenarios. Not to mention that the whole thing is a bedtime story, very creative there! =)
Map Design: 3.8
Not super-excellent, but served its purpose well, and was not boring at any place.
Story/Instructions: 4.5
Very well rehearsed, the history was informative, this scenario gives all the information you need to win, and win well. No guess work required!
Additional Comments:
A very well done scenario definitely got me back playing thank you very much!
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shieldwolf23
File Author |
Posted on 09/05/09 @ 01:22 AM
thanks commando! im glad it made you play EE again! hehhee... more to come buddy! |
KillerDeza |
Posted on 09/06/09 @ 03:50 PM
oops, i almost forgot to ask this, but why some of the citizens have like 500 of wood, food?
is it on purpose or you forgot to remove after the cinematic? |
Pages: [1] 2 3 » Last » |
HGDL v0.8.2 |
Rating |
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4.5 | Breakdown |
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Playability | 4.8 | Balance | 4.6 | Creativity | 4.5 | Map Design | 3.9 | Story/Instructions | 4.7 |
Statistics |
Downloads: | 1,489 |
Favorites: [] | 1 |
Size: | 2.67 MB |
Added: | 08/26/09 |
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