Bruno DS |
Posted on 05/14/06 @ 10:19 PM
This scenario is..well, a good attempt for a battle, but just way too easy.
Playability: 2.3
You're given A LOT of heroes, and they've been powered-up, you're also given a lot of other units, like Samurais, Long BowMen, and more. It's bassically a battle (2 vs 2). You'll be attacked by purple and yellow units. It's not that fun, but I was intrigued where if my Greek Captains could hold the massive enemy army. Once the main force attacks you, the yellow will loose and some purple units will still be on their camp (south). Kill them, and you're done. I'm affraid, it was too short, and...not so fun. But I still enjoyed it...even if a little.
Balance: 1.5
Truly, I'm giving him 0,5 points just because if you would not use your heroes, I'd believe it would be harder. The enemy sends you his massive army which also has heroes in it, but they're defeat-able, and after that massive army, you're done. I did have problems finding the purple hidden units, but that was frustating, not fun.
Creativity: 2
Not much to say...I'm giving him this average score because of the screenshot (hey, at least he tried!). There were no movies, no story/instructions, no dialogues, NOTHING! Only your warriors set up there and you have NO IDEA WHAT IS GOING ON OR WHY ARE YOU FIGHTING.
Map Design: 2.5
Not much to say here...it's a + like map, with some enlargements on the ends of the "+" like map. Truly tough, there was no eye candy, the cliffs were all at the same level, and "magma" in the parts which you cannot see. I'm giving him this score because (at least) he didn't use a Random Map...
Story/Instructions: 1
(Blank) Know what I mean?
Additional Comments:
Well, I've criticized your work, but here is where I tell you what you should add or take out.n_n
Definitely add some instructions, story, hints or something. A starting movie and an ending one would not hurt either. You should rename your units too, and put some eye candy or give the scenario creativity: Roads near lava?. You should definitely add more effort to it, like giving one of your units a special role or something, like making some more magma terrain where, if any of your units touch it, they die instantly because they get burned! That would be creativity. You could also add ideas of your own. Also, in order to balance out the situation you should:
EITHER reduce the numbers of your units and make your army weaker,
OR increase the number of enemy's units and make their army stronger.
That's all I can tell you. I've given you feedback, and I hope you update the field soon: I'd download it and edit my review with your changes. Good attempt at a scenario, but I'm sure you have a lot more potential.
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