This is a greatly modified version of the rms WildCountry 2 by BoldOne that I've been working on for a while. Me and my friend have have enjoyed playing it alot(particuarly us against the computer) and I hope everyone else will too.
It usually makes 1 or 2 large continents and sometimes an island or 2 with plenty of beaches and uniquely shaped lakes or seas for some naval battles.
The land terrain consists mostly of small grassy plains between many varieties of medium sized forests, and snow covered mountains for strategic battles.
The main source of food in the first 2 epoches are fish and plenty of animals located around the capitols, but watch out for wolves!
Each player starts with 1 stone, 2 gold, and 2 iron around thir capitol. You need to expore the map to find more.
tiny-I don't like tiny:P
small-still too small
large-2 to 6
huge-4 to 8
gigantic-8 or more
Make sure to put the unzipped rms file to your "Empire EarthDataRandom Map Scripts" folder.
Best RMS yet! I use it alll the time, it offers a challenge. Althought, I find it makes maps of large highlands with lakes, rivers and plains; not so many opposite continents and islands. Still an exellent RMS!
Btw how can I make Random Map Scripts? Also is there any possible way to convert/edit a custom scenario into a Random map?
[Edited on 03/24/05 @ 11:21 PM]
Posted on 08/28/07 @ 04:49 PM
Just about evreything you could want in a random map script!
It makes for challenging, and more strategic gameplay on varied terrain. I especially like where the teams are placed at startup. Near each other, often having mountains or a body of water between enemies.