whos intrested in learning? i can mess around with quite some stuff and will start doing some database soon, ill just seperate each unit to diferent files and compare them so i can find more patterns and see what does what, help doing this database and finding patterns would be nice, basically i want to do for each unit what this guy did -> www.eetpy.cn/UpFile/UpAttachment/2008-6/200864222055.doc
and possibly find what the other values are
(got file from achinese forum xD was using translator, not that much usefull stuff and lots of no sense anyways....not worth checking anything besides that file)
anyone caring to help and map the base structure?
i right now made a marine fire...lasers...yep... the marines bullet is now a laser... a lil more investigation and i can make him fire a rock too....
hehe, anyways, i would like to contribute to this modding community permantly and in a really decent way, and of course link EC to it, if i could map the whole db files, and divulgate, therefore making HEXING db files available to everyone.... do you think its worthy? or is this community dead for such thing...not worth the trouble? i mean, if i map the whole db files consumming an unmeasurable ammount of time and basically teach in the easiest possible way how to HEX, will someone actually care and make good use of such thing?
im pretty much in uncharted territory, i mean, wolfie and company did some research and usefull stuff, search "db" and "adding new units"...it will show up.... but no guides to us and these ppl are long gone, there are a few, chikoroll for example, who can HEX, but i dont see them doing tutorials either...i only got this thing from a chinese forum.....
is it worth charting? (lots of trial and error, basically use random words in a dif language that you dont speak and see how ppl react to that, so you learn that 1E in a certain place means LASER AMMO :P)
i really mean like explaining what each value does! theres a bunch of numbers, id say change this number changes this -> changing this changes that...and so on.... its about....24931200 numbers just for db.objects xD
EXAMPLE OF WHAT YOU CAN DO:
choose what texture and model i want each unit to use, no more model swap huge file sizes, i can just make spearman use slinger model via HEX editing xD
i can make slinger use a "jiehsoieh.sst" texture if i want
same for texture, model and button
have the button you click to create lets say the rock thrower create a UFO, will cost same as rock thrower and will say rock thrower, but thats editable too! (language dll)
theres button position, i mean, simple bowman appear in front of slinger for example, same button position, i can change that (its hard to find the position number :S and new position code too...)
give atack, shock armor, whatever kind of armor really and even flight timne to any unit, doesnt mean i can make them usefull, a engineer with atack wont atack anyways, if you tell him to atack he just chases the target xD will try to work on this, need to find the atack condition in the HEX maze.....
change whatever costs
change build time
say if a unit can go over water, over cliffs and over space for example
unit size (make zeus 2 bigger than zeus 1 for example)
technically you should be able to change EVERYTHING, except making new models xD
also make new civs, really usefull for races for example, just give the produce citizen faster bonuses 20 times do that civ has really really low citizen build time for example xD but that can be used for cheating if you dont overspend points...so i guess i cant post?
many of this stuff can alredy be changed with EEunit and EEunit2, not for AOC tough, and sometimes just doesnt work...
now, SAY SOMETHING, i want feedback.... i start to think theres about 3 ppl who care about this.... and in that case not worth the trouble of discussing and teaching HEX right? i myself am learning, im navigating blind but doing some major progress id say, you can start where i started, i provided the link... the thing is, im learnign HEX, im using my HEX skills in the cyborg mod, i can teach my always improving HEX skills, is it worth to lose time with you? and mapping? i mean, i can myself just search values i want to change instead of all changeable values....
HEX EDITING PROGRAMS:
XVI32 - simple easy to work with one, i like it
Hex Workshop -a bit more complex, but helps a lot, you can copy and paste segments of code for better comparation!
i personally use both...at same time...
TUTORIAL (again for those who did not read all this):
to admins:
maybe this should be linked to the mod tools or something? maybe made a sticky?
and possibly find what the other values are
(got file from a
anyone caring to help and map the base structure?
i right now made a marine fire...lasers...yep... the marines bullet is now a laser... a lil more investigation and i can make him fire a rock too....
hehe, anyways, i would like to contribute to this modding community permantly and in a really decent way, and of course link EC to it, if i could map the whole db files, and divulgate, therefore making HEXING db files available to everyone.... do you think its worthy? or is this community dead for such thing...not worth the trouble? i mean, if i map the whole db files consumming an unmeasurable ammount of time and basically teach in the easiest possible way how to HEX, will someone actually care and make good use of such thing?
im pretty much in uncharted territory, i mean, wolfie and company did some research and usefull stuff, search "db" and "adding new units"...it will show up.... but no guides to us and these ppl are long gone, there are a few, chikoroll for example, who can HEX, but i dont see them doing tutorials either...i only got this thing from a chinese forum.....
is it worth charting? (lots of trial and error, basically use random words in a dif language that you dont speak and see how ppl react to that, so you learn that 1E in a certain place means LASER AMMO :P)
i really mean like explaining what each value does! theres a bunch of numbers, id say change this number changes this ->
EXAMPLE OF WHAT YOU CAN DO:
choose what texture and model i want each unit to use, no more model swap huge file sizes, i can just make spearman use slinger model via HEX editing xD
i can make slinger use a "jiehsoieh.sst" texture if i want
same for texture, model and button
have the button you click to create lets say the rock thrower create a UFO, will cost same as rock thrower and will say rock thrower, but thats editable too! (language dll)
theres button position, i mean, simple bowman appear in front of slinger for example, same button position, i can change that (its hard to find the position number :S and new position code too...)
give atack, shock armor, whatever kind of armor really and even flight timne to any unit, doesnt mean i can make them usefull, a engineer with atack wont atack anyways, if you tell him to atack he just chases the target xD will try to work on this, need to find the atack condition in the HEX maze.....
change whatever costs
change build time
say if a unit can go over water, over cliffs and over space for example
unit size (make zeus 2 bigger than zeus 1 for example)
technically you should be able to change EVERYTHING, except making new models xD
also make new civs, really usefull for races for example, just give the produce citizen faster bonuses 20 times do that civ has really really low citizen build time for example xD but that can be used for cheating if you dont overspend points...so i guess i cant post?
many of this stuff can alredy be changed with EEunit and EEunit2, not for AOC tough, and sometimes just doesnt work...
now, SAY SOMETHING, i want feedback.... i start to think theres about 3 ppl who care about this.... and in that case not worth the trouble of discussing and teaching HEX right? i myself am learning, im navigating blind but doing some major progress id say, you can start where i started, i provided the link... the thing is, im learnign HEX, im using my HEX skills in the cyborg mod, i can teach my always improving HEX skills, is it worth to lose time with you? and mapping? i mean, i can myself just search values i want to change instead of all changeable values....
HEX EDITING PROGRAMS:
i personally use both...at same time...
to admins:
maybe this should be linked to the mod tools or something? maybe made a sticky?
[This message has been edited by JCGF (edited 12-05-2008 @ 07:50 PM).]